roguelike en · ADJ
Pronunciation
- (US) audio
- /ˈɹoʊɡlaɪk/ (General-American)
Etymology
From Rogue (the name of a 1980 computer game which introduced the genre, from rogue) + -like.
Meanings
-
Of, relating to, or characteristic of the roguelike genre.
I just played the remake of Sword of Fargoal to victory. I had to cheat like crazy (backing up saves) but it was fun. Granted, it's roguelike, at best, but it's a ton of fun: […]
2003 September 22, p_conrad, “Remakes of "classic" crpgs ? Any one them finished ?”, in comp.sys.ibm.pc.games.rpg (Usenet), archived from the original on 04 Jan 2026:It's not that there's some sort of a competition, and your game needs to meet some rules to qualify. If it's good, everyone will play it despite the fact it's roguelike or not.
2004 March 17, The Sheep, “Roguelike characteristics?”, in rec.games.roguelike.development (Usenet), archived from the original on 04 Jan 2026:And I'm tempted to say that as long as it's got to do with fighting, single or in very small groups, with characters from different classes, different races, different stats, who learn along the way, it's roguelike enough for me. This may also include a lot of adventures, I know.
1998 October 11, jwk, “Definition of roguelike”, in rec.games.roguelike.misc (Usenet), archived from the original on 04 Jan 2026:
Forms
| Spelling | Features | Labels | Source |
|---|---|---|---|
| more roguelike | Degree=Cmp | lexicographic | |
| most roguelike | Degree=Sup | lexicographic | |
| Roguelike | alternative | lexicographic | |
| Rogue-like | alternative | lexicographic | |
| rogue-like | alternative | lexicographic |